Unpunched Mint copy but staples rusty.
Air Bridge to Victory covers all of Operation Market-Garden at a scale of 1/2 day per turn, 1 mile per hex and units at battalion level.
•Innovative combat resolution, integrating maneuver combat, close assault, artillery bombardment, assault engineers, and air support into one easy-to-use system
•Bridge-blowing and repair
•Initiative rules reflecting the ebb and flow of the battle
•Easy to play introductory scenario
•Tournament scenario highlighting the Battle for Arnhem
•Grand campaign game on the breakout of the British XXX Corps to relieve the 1st Airborne
•Automatic Victory conditions which make each game different from the last
•300 die-cut Counters
•1 22"x34" Mapsheet
•1 22"x17" Mapsheet
•16 page Rule/scenario book
•1 Player aid card (the box states 4 but this is a misprint - the charts & tables are on the map sheets)
•1 ten sided die
Time Scale: 1/2 day per game turn
Map Scale: 1 mile per hex
Unite Scale: Battalion
Playing Time: 5-20 minutes for introductory scenario
2-3 hours for tournament scenario
4-10 hours for campaign game
Solitaire Suitability: Medium
Base postage cost: £4.00
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