For the first time available as a printed magazine. Professionally printed magazine comes with full-color glossy color cover, full-color WaW and LnL map printed on 14pt card stock, and black and white interior.
40 fun-filled pages, including articles by Jeff Schulte on designing WaW scenarios and a recap of the 2009 WaW: Eisenbach Gap tournament at WBC. An in-depth preview of LnL: Heroes of the Gap by Pete Abrams.
A Battle Report by Pete Atack on the Heroes of the Blitzkrieg scenario “Fighting the Hedgehogs.”
Interviews with game designer Brian Train (Summer Lightning) and with four of the artists that make LnLP’s game components and publications stand out from all the rest.
Five World at War scenarios and two Lock 'n Load scenarios, plus two new maps (one for each system).
Included in Line of Fire #7 are five new World at War scenarios, two of which complete Arrigo Velicogna’s three-part serial WaW modulette, Munich’s Highway; plus two Mark Walker-designed scenarios that take place on a new, and included, 8.5” x 11” Bremerhaven City Map; and in “Counterpunch” by Ralph Ferrari, US REFORGER units and British reserves take on emboldened Soviet Formations west of the Rhine. (Note: the WaW scenarios use counters from all three WaW modules.)
For the die-hard LnL fan, there are two scenarios depicting action from Operation Torch in Morocco in 1942, both played on a new, and included, 8.5” x 11” Desert Map. Join the Americans from the 9th Infantry Division as they get their first taste of combat against the Vichy French defending the Kasbah in Mehdia, or engage in a duel of light tanks—M5A1 Stuarts against Renault R-35s—on the road from Rabat. (Note: Both LnL scenarios use counters from Band of Heroes, Heroes of the Blitzkrieg and Noville.)
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